One unique way of promoting to the gaming society
involves the use of mobile games. Mobile games are joyful to gamers, but
industries don’t want to stick ads directly on the games. As stated in, “Gamer
vs. Gamer,” “People are wary of marketing, especially on mobile devices. TV
commercials can evoke emotion, but mobile ads just butt in on a good time”[1].
Ads that pop up in the middle of mobile games are annoying and make gamers lose
interest.
The solution to promote industries on mobile games is to
have industries offer rewards to gamers. Industries recognize the gaming
community and understand what gamers want. “Sponsors must become part of the
games people already play…advertisers have to remember that they’re in the
consumer world. A gamer chooses what reward to accept”[1].
Rewards are a useful way to get more gamers attached to industries and to keep
them interested.
Other ways of promoting can be as simple as being direct
to gamers. Gamers are more likely to trust industries for coming up front by
putting brands on the games. “So brand engagement is the easy part. It’s a
natural. And games are a natural way to strengthen connections—people love
contests and prizes”[1].
Video games help strengthen industries gathering attention of the viewers.
I haven’t played many mobile games, but I have seen
industries promoting themselves in console games. I have seen brands of the
companies posted on the covers of games to promoting a website to the industry
itself to offer additions to games.
Video games and gamers have been the target for industry
promotions. As gamers start to increase, industries try to find innovative ways
to attract greater attention. Industries obviously find the gaming society an
essential part of their marketing and success.
References
[1]. Feifer, J. (Oct.
2011). Gamer vs. Gamer. Ebscohost Connection. Retrieved from http://connection.ebscohost.com/c/articles/65527154/gamer-vs-gamer